DOOM(捷豹评论)

街机攻击 AA文章, 评论-美洲虎捷豹

美洲虎 sadly cannot boast a huge library of games, heck, there are even a good number of genres that have never appeared on this console! However, lacking a selection of top FPS games is at least one stick you cannot shake at this 64-bit beast. 德军总部3D 是一个真正经典的精良且抛光的控制台端口(具有一些额外的优点)。当然,谁能忘记Jag独有并应受到称赞的Alien Versus Predator?但是,有一个很好的情况,那就是控制台上最好的第一人称射击游戏实际上是《毁灭战士》。

《毁灭战士》(至少对我而言)是真正帮助推动PC游戏向前发展的首批游戏之一,它带回了许多美好的回忆。它帮助我打开了FPS的世界,在那里我花了无数个小时在角落走来走去,在僵尸,恶魔和其他地狱生物面前放了一罐高呼。 Jag端口与原始id Software PC经典版相比如何?

 

 

游戏 is quite simply a masterpiece and it should have been a clear blueprint of how PC games could have and should have been ported to the Jaguar. Almost all the ingredients that made Doom such a classic have been painstakingly kept, with the clear exception of the pumping in-game soundtrack (more on that later).

在最近与游戏的播客聊天中’s producer 比尔·瑞博克,他透露了约翰·卡马克(John Carmack)如何真正地帮助了游戏的发展,包括学习如何在Jag上进行编码,从PC原始版本移走资产,并在一个周末内创造了Jaguar游戏的相当大的一部分!并非游戏的所有主机版本都提供了约翰·科马克(John Cormack)的帮助,这可能是该标题制作出色的主要原因之一。

游戏’s story is quite simple; as a space marine, you must traverse your way through 24 levels based in hell. Most of the levels require you to find different colours keys to access different areas of the levels while collecting weapons, ammo and health. The big snag is that you are not alone! Zombies, Imps, Demons and a whole lot worse are always hiding around the corner or ready to pounce once certain switches are activated. The levels get progressively more difficult with added enemies, bigger maps and subtle tricks that help keep levels from feeling repetitive. 游戏 has four different difficulty modes that kick off with I’一位怪兽带领着怪诞的噩梦模式!

 

 

游戏play is very close to the PC version. 游戏 flows smoothly, with slowing framerates only really appearing when there are a large number of enemies on screen at one time. The ability to strafe, run and dart around the levels feels really fluid and helps keep you on your toes, not knowing what might be hiding past the next door. 游戏 uses fewer textures than the PC counterpart and sadly has no crushers (lowering ceilings) in any maps, but these small sacrifices were deemed necessary to help keep the game flow as smooth as an imps forehead. In fact, the game did boast two whole new levels, which were (for a while at least) Jag exclusives.

游戏 sadly features no in-game music. This decision was made as the chip needed to run the music was already being used for the games hit detection. For some players, this could be a big minus. However, there is something quite raw and terrifying about playing the game with no music, with only the echo of guns being fired and the disturbing almost gurgle-like noise the Demon’s make as your only company. 游戏 does feature music during the intro screen and in-between levels, so it is not all void of music.

 

 

美洲虎’的玩家在玩《毁灭战士》时也必须受到称赞。键盘使您可以在眨眼之间轻松地在选择的武器之间切换。这是将来的控制台端口无法实现的功能’t吹牛,因为他们不得不循环选择武器,花费了您宝贵的时间。一个小抱怨是strafe按钮,可以通过按住C按钮来执行。如果Doom可以利用Pro Controller的优势,并允许您使用肩膀按钮左右划动,那将会有多大?

我尚未在多人游戏中玩过这个版本的《毁灭战士》,我希望尽快解决这个问题(Dyl,我们必须尽快将两个Jag连接起来!!)。但是,我很确定这只会增加这个标题的美感。

Apart from no in-game music, there are other few minor gripes, such as the game removing Cyberdemons, Spider Masterminds and the Spectres, all to help the game run as smooth as possible I assume? 游戏 also finishes on quite an anti-climax with no final boss fight. It is also a tad annoying that you cannot save your progress, with the game instead remembering which levels you have passed, allowing you to replay all completed levels from the title screen. However, these small issues shouldn’不要从游戏的整体感觉上降低太多。

总的来说,《毁灭战士》是真实的阶级行为。有趣,富挑战性,并展示了捷豹(Jaguar)只需一点点TLC就能真正展示其真正的潜力。如果有机会,这确实值得一玩,许多评论家声称这是真正游戏经典的权威控制台端口。我当然可以落后的声明。

阿德里安

(是的,阿德里安,美洲虎的神奇配对将完成!– Dylan/Ed)

的屏幕截图 Moby游戏.